Connection lost update is here!
Hello there!
I made 2 updates for this game 2 days before the submission period of the Lost Relic Game jam 2022 ended. Here's a description of the previous versions and what was fixed:
LostConnection_v1.0:
First version of the game, exported from Godot, playtested and posted in here. After playing a couple extra times along the day, I decided since there was still plenty of time left and that the game could use a little modification
LostConnection_v1.5:
This version received a new button to reset the game during gameplay. This way, in case the player messed something up or simply wants to restart the level they won't have to reset the entire game and lose their previous progress
Here I also increased the damage of a couple of towers to make the game a bit easier for people
LostConnection_v2.0:
With the addition of the reset option, a new bug showed up on the energy system that would cause the player to enter the level with the previous amount of energy from the last game. This has been fixed along with a score bug that in rare scenarios wouldn't register and display the players new latest score.
-/-
These were the little changes and fixes I did.
If anyone finds any other issue that should be patched, please let me know!
Have a great day everyone \(^_^)/
Files
Get Connection Lost
Connection Lost
Programmed by the Strike-Back Defense AI, you protect the connections and system of a very careless user
Status | Prototype |
Author | YACO Games |
Genre | Strategy |
Tags | 2D, Fast-Paced, lost-relic-games-gamejam2022, Singleplayer, Tower Defense |
More posts
- Pause bug fixed - New updateJun 17, 2022
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